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Horror Video Games: Essays on the Fusion of Fear and Play Paperback September 29, 2009
BZD 80
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Explore the cultural allure of horror in video games through 14 in-depth essays that analyze the evolution of survival themes.
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What Stands Out
Product Details
| Publisher | McFarland & Company |
| Publication date | September 29, 2009 |
| Language | English |
| Print length | 310 pages |
| ISBN-10 | 0786441976 |
| ISBN-13 | 978-0786441976 |
| Item Weight | 15.2 ounces (430.92 grams) |
| Reading age | 18 years and up |
| Dimensions | 6 x 0.62 x 9 inches (15.2 x 1.6 x 22.9 cm) |
Who Should Buy?
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Horror Game Fans
Players who enjoy horror-themed video games will appreciate the deep analysis of their favorite genre's mechanics and themes.
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Game Studies Scholars
Academics and students in game studies will benefit from the essays exploring the fusion of gameplay and horror.
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Psychology Enthusiasts
Readers interested in the psychology of fear will find valuable insights into how horror games affect emotions and behavior.
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Casual Gamers
Individuals who simply enjoy casual gaming without a deeper interest in horror or analysis may find this book unengaging.
Product Description
Horror Video Games: Essays on the Fusion of Fear and Play Paperback September 29, 2009
Customer Questions & Answers
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Question:
What is the primary focus of 'Horror Video Games: Essays on the Fusion of Fear and Play'?
Answer: 'Horror Video Games: Essays on the Fusion of Fear and Play' primarily explores the intricate relationship between horror themes and gameplay mechanics in video games. The essays delve into why horror is a uniquely engaging genre and how it enhances player experience through immersive storytelling and gameplay design. For instance, readers can expect discussions about iconic titles and their psychological impacts, providing insights into the game developers' intentions and player reactions. This book is perfect for gamers, designers, and anyone fascinated by how fear shapes interactive experiences. -
Question:
Who are the authors and contributors to this book?
Answer: This book features a collection of essays from various authors who are scholars, game designers, and industry experts. Each contributor brings their unique perspective on horror gaming, combining academic analysis and personal experiences. Readers will find voices from diverse backgrounds, enriching the book with multiple interpretations of fear in gameplay. This variety not only highlights the multifaceted aspects of horror games but also ensures that different viewpoints are represented, making it an insightful read for fans and professionals alike. -
Question:
How does this book explore the psychology of fear in gaming?
Answer: 'Horror Video Games: Essays on the Fusion of Fear and Play' dives deep into psychological theories related to fear and how they are utilized in gaming. It examines how elements like suspense, surprise, and fear of the unknown are crafted to elicit strong emotional responses from players. By analyzing specific game mechanics and narrative techniques, readers will learn how developers manipulate players' emotions and create memorable experiences. This knowledge is invaluable for those interested in game design or psychology, showcasing the effective fusion of fear and play in interactive media. -
Question:
Can this book help aspiring game developers?
Answer: Absolutely, 'Horror Video Games: Essays on the Fusion of Fear and Play' serves as a rich resource for aspiring game developers. It provides insights into effective horror game design techniques, emphasizing how to balance gameplay with emotional engagement. Developers can utilize these analyses to foster creativity and understand what resonates with players. Practical examples from well-known horror games illustrate successful strategies, making this an essential study guide for anyone looking to create immersive horror experiences. -
Question:
What types of essays can readers expect to find in this book?
Answer: Readers can expect a diverse array of essays that cover various aspects of horror video games, including thematic analysis, historical context, and the evolution of the genre. Some essays examine the cultural impact of horror games, while others focus on specific titles or franchises. Additionally, there might be discussions on gameplay mechanics and narratives that effectively evoke fear. This variety ensures that readers can gain a well-rounded understanding of the genre and its implications in gaming culture. -
Question:
Is this book suitable for casual gamers or only for academics?
Answer: 'Horror Video Games: Essays on the Fusion of Fear and Play' caters to both casual gamers and academics. While the essays are deeply analytical, they are written in an approachable style, making the content engaging for readers without a formal background in game studies. Casual gamers will appreciate the insights into their favorite titles, while academics can benefit from the rigorous analyses. This dual appeal ensures that everyone, from avid players to scholars, can find value in the book. -
Question:
What are some common themes discussed in this book?
Answer: The book explores several recurring themes within the horror gaming genre such as the play of fear, survival instincts, psychological manipulation, and the impact of atmosphere and sound design. Each theme is dissected with case studies of popular horror games, revealing how these elements work together to evoke a sense of dread and engagement. By understanding these themes, readers can gain a deeper appreciation for the artistry involved in creating horror games and the emotional landscapes they navigate. -
Question:
How does this book compare with other literature on video game studies?
Answer: 'Horror Video Games: Essays on the Fusion of Fear and Play' differentiates itself by specifically focusing on the horror genre, a niche that often merges critical theory with practical game design. While other literature may cover broader aspects of video game studies, this compilation hones in on how fear influences gameplay mechanics and player engagement. It complements existing studies by providing targeted analysis and insights that are particularly relevant to the horror gaming community, making it a unique addition to any video game library. -
Question:
What kind of audience is this book intended for?
Answer: This book is intended for a wide audience that includes gamers, industry professionals, scholars, and those interested in cultural studies. Gamers will enjoy the deep dives into their favorite horror titles, while industry professionals can gain insights for their work in game design and development. Academics will find value in the theoretical frameworks and analyses presented, making this book a crucial resource for anyone interested in understanding the complexities of horror within the gaming world. -
Question:
Where can I buy 'Horror Video Games: Essays on the Fusion of Fear and Play' in Belize?
Answer: You can buy 'Horror Video Games: Essays on the Fusion of Fear and Play' on Ubuy, a reliable e-commerce platform that offers a wide selection of books and provides a seamless shopping experience for all your literary needs. Ubuy delivers a user-friendly interface and efficient browsing options, allowing you to easily find this book among various categories. Whether you are a horror genre enthusiast or a game design student, Ubuy is your go-to source for obtaining this insightful read.
Bernard Perron (Editor) Popular Culture Editorial Review
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BZD 80
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Features & Benefits
- 14 critical essays delve into horror in video games.
- Examines cultural fascination with horror and its impact on gaming.
- Focuses on survival themes and their evolution over time.
- Analyzes iconic games like Resident Evil and Silent Hill.
- Offers theoretical insights into storytelling techniques.
- Perfect for gamers and scholars interested in horror genre analysis.
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